Chronos: Before the Ashes is an atmospheric RPG game developed by Gunfire Games and THQ Nordic. Chronos: Before the Ashes is published by THQ Nordic and has recently been released on the Steam store. We had a chance to give Chronos: Before the Ashes a try and tell you what we think. Here is our Chronos: Before the Ashes review.
Many of us, including me, have already played a little game called Remnant: From the Ashes. And now THQ has delivered a prequel to that game, that is supposed to tell us what happens before that game with Chronos: Before the Ashes. The first game has gotten a lot of success, and people seem to have enjoyed it a lot. The sad thing is, Chronos appears not to have been released to the same success. So why don’t see why not, and jump a little bit deeper in our Chronos: Before the Ashes review.
You can play Chronos: Before the Ashes without any knowledge of the first game at all. And it does make sense, this being a prequel. Right from the start, you can see that a bit less was done with Chronos: Before the Ashes. The game is a lot shorter for instance, and the is much less character customisation we all love so much. But for losing one thing, we got a bunch more, and Chronos: Before the Ashes adds a lot of new mechanics and gameplay elements.
The gameplay element that makes this game so interesting has to be the way game deals with the death of the character. When you die in-game, you respawn as with any other game we have all played. But what is new, is that your character ages every time you die. Yes, you heard me right, you die, you age one year. The way that is done is exciting because to learn new skills and abilities; you have to level up. And to level up, players need to age up. So no matter how good of a player you are, at some point, you will probably need to die a few times if you want to get stronger.
The combat is your typical RPG combat. You have plenty of different strikes you can use, and also some defensive abilities like dodging and rolling. But in like some other games, you won’t always be able to dodge attacks, even if you time them to perfection. That’s where parrying comes in, but it requires stamina to use it. Once you run out of stamina, you can no longer parry, so it is best to keep an eye on it.
Magic is also here, and it is somewhat fun. It is there is a form of magic stones you have to charge up by successfully dodging and parrying enemy attacks. Once you manage to fill the magic meter up, you activate the powers of the stone and either become a bit stronger or be able to steal enemies life or get some defensive bonuses. It is nothing special or in-depth really, but it is a nice addition and makes the game a bit more interesting.
GRAPHICS AND SOUND
Chronos: Before the Ashes looks nice. The atmosphere is spot on, and some of the places in-game look stunning. If I had to pick one area where Chronos: Before the Ashes shines, it is probably the ageing mechanic or the graphics part. Sure some animations are not great, and you can even stun lock enemies. UI is also pretty ugly, but it is minimal almost so not that big of a issue for me. Chronos: Before the Ashes is fully voiced and is more than okay. The music in-game is also charming and fits the game atmosphere well.
Chronos: Before the Ashes is an exciting game, and for the most part, I don’t understand why it did not succeed like the predecessor. I have not seen anything that bad in-game or know why it did not get the same reception. The ageing mechanic is, exciting and unlike nothing, we have seen before. It makes you think and grow as you die, and not just as a character. The graphics are also great, combat is satisfying, and I think you should give Chronos: Before the Ashes a try. Hope you enjoyed our Chronos: Before the Ashes review.
Chronos: Before the Ashes Review
Chronos: Before the Ashes is an exciting game, and for the most part, I don't understand why it did not succeed like the predecessor.